Designer Death

There’s a grim fate in store for any of your engineered workers if they don’t consume their daily quota of Zone.

Ensure loyalty and obedience. Get value from your investment. Contact your nearest FUJI-BROKELL representative for details.

Designer death - genetically engineered humans used in sex industry and low skill jobs - cyberpunk in the post-apocalyptic world of YELLOW DAWN by David J Rodger

Designer Death. Image by Borja Pindado. Copyright David J Rodger

Words and image from the forthcoming release of Yellow Dawn – The Age of Hastur (3rd edition). An RPG and basis for several novels that blends Cyberpunk themes with H.P.Lovecraft’s Cthulhu Mythos in a post-apocalyptic setting. With a deal on the table from Modiphius (Achtung! Cthulhu) under their license with Chaosium, the new edition has been written to work with Call of Cthulhu 7th ed.   Artwork by superbly talented Borja Pindado.

More info herehttps://davidjrodger.wordpress.com/yellow-dawn-rpg/

The bright lights of the city were like jewels she’d seen a thousand times before but never noticed just how beautiful they could be, until now.  It was difficult not to stagger as she moved along the street, colliding here and there with one of the people who moved with such hurry.  She didn’t want to hurry.  She wanted to soak up every moment – she wanted to grin, to show this freshly comprehended world how happy she was to finally join it.  But the Masters had warned her about this reaction, and about appearing to be different.  This city was not the UDP.  The people here might point her out and then men with violence in their hearts and cold blood in their veins would take her away – and dispose of her like the trash she used to carry from the restaurant.  Yet to walk and twirl slowly, head angled upwards, soaking in the sights, reading the commercials flashing across buildings and vehicles and to know what it all meant, to see her place in this vast world and feel the joy the colours brought to her spirit; it was intoxicating and wonderful.

– Covert Chronicles, a blogger with access to everything and everyone.

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Biopunks, Grinders and Synthetic Biology:

https://davidjrodger.wordpress.com/2014/08/14/biopunks-grinders-and-synthetic-biology/

 

Unveiled: New Cover for 3rd Edition of Yellow Dawn

Borja Pindado creates an epic scene of post-apocalyptic action adventure, steeped in the potent mystery and thrill of investigating H.P.Lovecraft’s Cthulhu Mythos

Borja is one of three artists who have been working on the Yellow Dawn project since I started writing the new 3rd edition in January (2015).  With a deal on the table from Modiphius (Achtung! Cthulhu) under their license with Chaosium for Call of Cthulhu products, the 3rd Edition of Yellow Dawn has been written to work alongside CoC 7th Edition rules.

I briefed Borja to create a scene that conveys the idea of the Earth becoming a “new wilderness”, littered with the ruins of Dead Cities where strange and alien horrors now lurk.  I wanted the cover to convey a blend of scavenged military equipment and medieval revivalism.  And beside all this tactical gear, firearms, leather armour and bows, there is the raw awakened power of the Road Mage wielding an old magic.

Dead Cities are where scavengers go to risk their sanity and their mortal life for plunder.  But the world of Yellow Dawn includes a vast, almost limitless range of genre and style of play. From the high-octane, high-technology and low street culture grime of Living Cities with their Cyberpunk glare, through to cautious investigations among rural settlements that cling close to the boundaries of these rare Living Metropolises.  And beyond, into the deep plunge of the unknown New Wilderness, along lonely roads and over rugged terrain, to where survivors have been cut off and isolated for a decade or more, since the apocalyptic event known as Yellow Dawn first struck the Earth and ushered in the Age of Hastur.

Here’s the new cover:

Yellow Dawn The Age of Hastur written by David J Rodger - 3rd edition artwork by Borja Pindado

Learn more about Yellow Dawn here: http://www.davidjrodger.com/yellowdawn.htm

Sneak Peek: Nova Punks rage across a post-apocalyptic wasteland

Nova Punks post-apocalyptic road gangs from the world of Yellow Dawn and RPG written by David J Rodger - artwork Borja Pindado

Nova Punks. Artwork Borja Pindado

New artwork from Borja Pindado who is wrapping up the last of the briefs I sent through for the new 3rd edition of Yellow Dawn, a post-apocalyptic RPG based on the world of my books.  This image features Nova Punks, tapping into the “Mad Max” flavour that is one of many you can experience within the Yellow Dawn universe.

Learn more about Yellow Dawn here: http://www.davidjrodger.com/yellowdawn.htm

 

Got my hands on beta version of 3rd Edition Yellow Dawn

First Printed Copy of the 3rd Edition of Yellow Dawn – The Age of Hastur

David J Rodger holding beta copy of 3rd edition Yellow Dawn The Age of Hastur not final cover

David J Rodger with beta copy of 3rd Edition – not final cover

Tangible evidence of the months of brain burn and going stir crazy since I started writing the 3rd edition. Started in January and finished the first edit near the end of July. Super quick turnaround by LULU on printing it up.  This is a beta copy so I can start play-testing with my group next month.  The cover is just some of the new artwork from inside and is not the final version.  Really looking forward to playing again. Working on the 3rd edition every day, full time, for months, meant that the last thing I wanted to do on an evening was sit down and play it – hence the massive upsurge in playing Dominion, Car Wars, Fury of Dracula (1987) and Warrior Knights (1986).

The 3rd Edition is part of the publishing deal on the table with Modiphius (Achtung! Cthulhu) under license from Chaosium.  It has been written to work seamlessly with Chaosium’s 7th edition rule set.  Another reason why I am so excited about playing it.  Massive increase in game speed and decrease in dice crunchy tables and rule lawyers. It’s all about the narrative baby!

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Can’t wait for the game to come out?

Read the post-apocalyptic Yellow Dawn novels.  There are three at the moment.

Dog Eat DogBrutal, globe-spanning crime thriller

The Black LakeIntensely creepy haunting on a post-apocalyptic island

The Social ClubTense Orwellian detective story set in London as ruled by The Power of Eight

GOOD BOOKS ARE HARD TO FIND. SHOP NOW AND MAKE YOUR BEST DISCOVERY TODAY!

Click a red link and shop NOW

LULU books ¦  Amazon books & Kindle

Sneak peek at new artwork from Jason Engle for 3rd edition of Yellow Dawn: Warrior Orcs

Warrior Orcs: Once human, left mutated at the molecular level by the first pathogen

Warrior Orcs - mutated humans in the post-apocalyptic RPG Yellow Dawn - The Age of Hastur by David J Rodger - Image Jason Engle copy

Warrior Orcs – once they were human – art by Jason Engle

Artwork for the 3rd edition of the post-apocalyptic, Cyberpunk and Cthulhu Mythos role-playing game “YELLOW DAWN – The Age of Hastur“.

This is a sneak peek, a cropped sample of the full page image I commissioned from illustrator Jason Engle. It shows a number of Warrior Orcs putting together a raiding party. Warrior Orcs are a horrific example of the Changed, mutated to an extreme level. One of them is riding a winged steed from the Cthulhu Mythos, summoned almost at will by their metaphysical connection to the Outer Void – a consequence of becoming a Star Whisperer.  You can read about The Changed within the post-apocalyptic novel, The Social Club. Continue reading

Sneak peek at stunning new artwork from Jason Engle for 3rd edition of Yellow Dawn: genetically engineered Carbons

Carbons: Genetically engineered human clones designed by corporations for service sector and forced to consume Zone every day or die

Carbons - genetically engineered humans in the post-apocalyptic RPG Yellow Dawn - The Age of Hastur by David J Rodger - Image Jason Engle copy

Carbon – art by Jason Engle

Artwork for the 3rd edition of the post-apocalyptic, Cyberpunk and Cthulhu Mythos role-playing game “YELLOW DAWN – The Age of Hastur“.

This is a sneak peek, a cropped sample of the full page image I commissioned from illustrator Jason Engle.  It shows a Carbon clutching a carton of Zone.  The Carbon is also wearing a HTMD – a holographic touch matrix displa, a technology now commonplace in Living Cities, even in this post-apocalyptic era, and first introduced just before the event known as Yellow Dawn took place.  You can read about HTMD development within the pre-YD novel, EDGE. Continue reading

Sneak peek – prelim sketch of post-apocalyptic mutants from world of Yellow Dawn

The Changed – first sketches by JAE Studios

PART OF THE 3RD EDITION – STILL IN PROGRESS: I commissioned JAE Studios to produce artwork that nails several key non-human creations that exist within the post-apocalyptic world of Yellow Dawn – The Age of Hastur. Carbons, Infected, The Changed and Warrior Orcs. Initial sketches have come through and I am really impressed. Here’s a snippet of one for The Changed.

Prelim sketch of The Changed post-apocalyptic mutants in David J Rodger's roleplaying game Yellow Dawn The Age of Hastur - art by JAEStudio

Prelim sketch of The Changed by JAEStudio

If you’re interested in the world of Yellow Dawn but don’t necessarily want to play the game, then read the novels. There are currently three set within the Yellow Dawn universe:

You can shop for them now on LULU books and  Amazon books & Kindle.

More about The Changed

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2nd Artist Joins the Yellow Dawn Project with a Post Apocalypse “New Barbarian”

Jason Engle delivers an epic image of a New “Old World” Character – Medievalism in post-apocalyptic future

You may or may not know about YELLOW DAWN – The Age of Hastur. It’s an RPG I wrote during the noughties and published in 2008. Currently running version 2.5, although I am now working towards a 3rd edition, adapting YELLOW DAWN to be used with 7th edition Call of Cthulhu.  This follows Chaosium giving me a green light to proceed with a proposed publishing deal with Modiphius (the folks behind Achtung! Cthulhu).

YELLOW DAWN – The Age of Hastur, is a post-apocalyptic setting for action adventure, survival and Lovecraftian roleplaying, where player characters explore a New Wilderness, investigate the dark machinations of madmen and monsters, unfold high-tech mysteries in the Living Cities, and try to survive in a world that has been changed forever by the Infection.

The re-write for the 3rd Edition started in earnest mid January with an expected launch date for early 2016. I’ve been commissioning artwork for the project, and here’s a piece from the second illustrator to join the team: Jason Engle.  What I love about Jason’s work is his facial techniques.  These are characters that convey something in their look.  The image also highlights the diverse range of gameplay (and story-telling) possible within the Yellow Dawn universe: from Dungeons & Dragons, through Call of Cthulhu into the realms of Cyberpunk and Gamma World.  If you want to read a FREE introduction to Yellow Dawn – The Age of Hastur, you can download the PDF here.

post apocalypse barbarian - artwork by Jason Engle for Yellow Dawn - David J Rodger all rights reserved

Post-apocalyptic Son of Balder – Jason Engle / Yellow Dawn – All Rights Reserved

Continue reading