Oakfield Review: Jaw dropping moments, big twists, a quick page turner and stunning final act

R.A.Kennedy delivers his verdict on Oakfield

“Cornwall has always been a great setting for the spooky and mysterious. David J. Rodger taps into the beauty of the county and unleashes it’s darker side.  Oakfield is a contemporary SF/Horror that is reminiscent of Doctor Who, and Stephen King whilst still standing out in its originality.  Jaw dropping moments, big twists, all make for a quick page turner and a stunning final act.  What ever you do, do not open the basement.”

– R. A. Kennedy

Writer and reviewer at http://sleeplessmusingsofawellgroomedmoustachedman.wordpress.com

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Oakfield is a new science fiction horror novel and good book to read by David J Rodger

Click to learn more about this novel…

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Sneak peek at new artwork from Jason Engle for 3rd edition of Yellow Dawn: Warrior Orcs

Warrior Orcs: Once human, left mutated at the molecular level by the first pathogen

Warrior Orcs - mutated humans in the post-apocalyptic RPG Yellow Dawn - The Age of Hastur by David J Rodger - Image Jason Engle copy

Warrior Orcs – once they were human – art by Jason Engle

Artwork for the 3rd edition of the post-apocalyptic, Cyberpunk and Cthulhu Mythos role-playing game “YELLOW DAWN – The Age of Hastur“.

This is a sneak peek, a cropped sample of the full page image I commissioned from illustrator Jason Engle. It shows a number of Warrior Orcs putting together a raiding party. Warrior Orcs are a horrific example of the Changed, mutated to an extreme level. One of them is riding a winged steed from the Cthulhu Mythos, summoned almost at will by their metaphysical connection to the Outer Void – a consequence of becoming a Star Whisperer.  You can read about The Changed within the post-apocalyptic novel, The Social Club. Continue reading

Sneak peek at stunning new artwork from Jason Engle for 3rd edition of Yellow Dawn: genetically engineered Carbons

Carbons: Genetically engineered human clones designed by corporations for service sector and forced to consume Zone every day or die

Carbons - genetically engineered humans in the post-apocalyptic RPG Yellow Dawn - The Age of Hastur by David J Rodger - Image Jason Engle copy

Carbon – art by Jason Engle

Artwork for the 3rd edition of the post-apocalyptic, Cyberpunk and Cthulhu Mythos role-playing game “YELLOW DAWN – The Age of Hastur“.

This is a sneak peek, a cropped sample of the full page image I commissioned from illustrator Jason Engle.  It shows a Carbon clutching a carton of Zone.  The Carbon is also wearing a HTMD – a holographic touch matrix displa, a technology now commonplace in Living Cities, even in this post-apocalyptic era, and first introduced just before the event known as Yellow Dawn took place.  You can read about HTMD development within the pre-YD novel, EDGE. Continue reading

WiP: YD3e – combat and drugs

YD 3rd edition. Feel like I am on the home straight. Yesterday I finished the combat chapter. Lots of optional pieces that COC7e players can use or ignore, but if they have characters operating in the badlands of Yellow Dawn then violence is very likely. I’ve re-written everything into the CoC7e system language and they all hang off the CoC7e combat mechanics, but, like I said, with some optional extras that existing YD players will be very familiar with.

I’ve done a lot of streamlining so that any combat will be much quicker, plus less flipping between different sections of the book for different rules. Yesterday also saw me blast through drugs chapter: medical, performance boosters and military combat drugs. That’s all with the review crew now.

I’ve got a meeting today with Ms EB to review her latest concepts for typography and layout of the 3rd edition. Also looking forward to picking up the final versions of artwork from Jason Engle: he’s been working on The Changed, Infected, Warrior Orcs and Carbons. I’ll drop sneak peeks here later.

Snippet of daily thoughts: Early morning sunlight the colour of cold gold. Cool breeze shifting green leaves in random patterns. I get glimpses of the city ahead of me, in the distance, through low ravines of Bristol housing that weave and wind down all these hills. There’s a haze with distance.

I’m looking forward to getting my hands on the 1983 edition of Car Wars (strip of paper for road, cardboard pieces for vehicles and mines). It’s winging its way towards me through the post.

The Mood is still with me. My little phase of sensory ghosts. A smell, a flavour, a mood. It arrived Friday last week as I was heading off to Newcastle and quickly evolved into a full blown episode. Love it. Weird, but wonderful. It colours… everything.

Kickstarter campaign: Shadowstar Corsairs by Ryan Wolfe fully funded and stretch goals smashed

There is still time to get involved in this exciting game of starships, commerce, politics and battle

Shadowstar Corsairs by Ryan Wolfe kickstarter campaign science fiction boardgame based on starships, commerce, politics and combat

Click to jump to kickstarter project and be involved…

As an independent starship captain granted letters of marque by ConFederation authorities, your job is to outmaneuver or outgun rival captains to prove that you alone should rule the Shadowstar Expanse. Deploy your crew and cargo shuttles to secure strategic positions and harvest vital resources. Invest in improving your ship or hire another to help you out. Reconstruct lost technology, play politics, and fulfill whatever contracts come your way to increase your reputation. It’s time to stake your claim!

As of 19th May 2015, $66,000 USD has been pledged smashing the $39,000 goal. Looks like a good product.

Click here to visit kickstarter and get involved. You’ve still got just under 15 hours. Hurry!

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