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You may or may not know about YELLOW DAWN – The Age of Hastur. It’s an RPG I wrote during the noughties and published in 2008. Currently running version 2.5, although I am now working towards a 3rd edition, following Chaosium giving me a green light to proceed with a publishing deal involving a UK entertainment company; adapting YELLOW DAWN to be used with 7th edition Call of Cthulhu.
YELLOW DAWN – The Age of Hastur, is a post-apocalyptic setting for action adventure and Lovecraftian roleplaying, where player characters explore a New Wilderness, investigate the dark machinations of madmen and monsters, unfold high-tech mysteries in the Living Cities, and try to survive in a world that has been changed forever by the Infection.
The re-write for the 3rd Edition started in earnest mid January with an expected launch date for early 2016. I’ve been commissioning illustrators for the project, and here’s the first bit of work to appear from Axel Torvenius, representing a survivor settlement with a high technology rating.