WiP: YD3e total overhaul of magick occult section in 12 hours

12 hours solid yesterday, working on a total overhaul of the magick / occult system for YD, following a spark of an idea on the weekend and a flurry of brainstorm emails with the review crew – who had just started munching through what I’d sent them on Friday.  Bless them! Wrapped it up last night and sent it through.  I’m very pleased with the result. Hopefully it passes their inspection and I can crack on with the remaining sections – vehicles, equipment, bioware, cyberware, hacking, NPC interactions,  combat and robots / cyborgs / drones. Getting there!

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