WiP: YD3e – major changes to occult magick system

Sitting in the Sky Bunker, early morning sunlight flooding in through the glass canopy, firing the colours on my bit of stained glass there. Busy day ahead. Came up with a major change to the way the Occult / Magick works in YD. Bounced this off the review crew with very positive feedback. Cthulhu Mythos magic, with magic points and dramatic sanity loss for meddling with such alien energies, is all about the character being a conduit – sometimes unwilling. YD Occult is about allowing such characters to focus on a life choice – power and a burden – of wielding the Quantispheric energies contained within our reality. I am refining that idea further.

stained glass from Sky Bunker

 

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