The characters struggle to protect the young boy that has come into their care…
Yellow Dawn – The Age of Hastur, first published in 2007, is an RPG written by British Science Fiction & Dark Fantasy author David J Rodger – it blends the Cthulhu Mythos and cyberpunk genres in a post-apocalyptic setting. It also has three novels set within it: Dog Eat Dog, The Black Lake and The Social Club.
- Winter – built like a young Arnold Schwarzenegger with North American First Nation features. An expert in martial arts and wilderness survival.
- Brendan – slim, awkward in appearance, with dark hair and untrusting blue eyes; he wears black clothing and carries an air of suppressed pain around with him. Scars, like energy burns, to parts of his face hint at his meddling with metaphysical powers. A road mage.
- Bela – tall, bulky, a victim of the 1st wave that left him Changed at the molecular level. Called an ‘Orc’ by those wishing to insult.
- Aaron – 16 years old, tall, willowy, good-looking, quick-witted and intelligent, he was only 6 when Yellow Dawn happened. His survival is a bit of a mystery. Good with his hands and fixing things, his movement is limited by a gammy leg, fixed into a leg-brace.
- Jean – tall, good-looking man, early 30s with classic southern French features; lean and muscular with a long mane of dark hair and blue eyes. Wears a beaten up leather jacket and leather trousers and boots that belong on a fashion parade, not the wilderness.
- Fifi – French girl, 22 years old, dark hair that could do with a comb, teeth a little too big for her mouth and a flat, wide nose, hardly a looker, but with an incredible aura, sense of presence and razor-sharp intellect she is quite the character. Dresses down, an artist, but anyone who gets to know her quickly discovers she comes from money and power.
RESUME 24th MAY YD+10 @ 3 A.M.
Fifi is back home after surgery, recovering from her wound. She is currently at (-6 HP) which will full recover by 7 a.m. on 29th May (+1 HP per day).
Aaron is there too, having spent the day at the house using the fantastic computer suite.
Brendan is at Samir’s place, drunk.
Samir is in jail.
Winter and Bela are at the Academy, with Rhonda and Chief of Security. Decompressing from the night’s strangeness. Rhonda also says, if and when the boy’s father returns asking for his son, she will HAVE to hand the boy over. The characters MUST find out what is going on before this happens as she is VERY worried about the boy’s safety now. Bela has suffered 6 HP damage from having throat crushed – significant bruising and difficulty in talking (fully heal by 7 a.m. on 30th May).
Jean is at the safe house with an ex-cop, now private detective called Reno Brigadano, and with a semi-catatonic 13 year old Willian.
At 3 a.m. Winter and Bela leave the Roche Sabel academy and walk deeper into the city, intending to visit the safe house – but Bela spots a figure stalking them and suspects it is the man he didn’t quite kill earlier. It’s been a long, exhausting night so Bela ignores Winter’s protestations and heads back to Samir’s.
Later that morning –
Jean leaves the safe house. Small argument with Reno, the tough ex-cop who is helping to look after the boy. Jean heads to Samir’s – he’s barely slept and exhausted.
Winter and Jean use a PA to talk to Aaron and Fifi (at her mom’s house; who is also the Chief of Police for Montpellier). They discuss the fact they still don’t have any idea about what scared the boy at his father’s estate. The team avoid suggesting they should go back to the estate.
That afternoon, Rhonda, the head of the Roche Sabel Academy rings Winter to say that Thomas Merkel, the father of the boy, is heading to the academy to pick up his son. The team are horrified. And when Winter tells the boy, Willian that his father is coming to get him – and maybe take him back to the estate – Willian wets his trousers and sinks deeper into a state of trauma and shock.
The team cleverly utilise the resources at their disposal to hack the Montpellier police system and plant false details about child abuse against the father. They then ensure this information is acted upon. It leads to Thomas Merkenson not getting access to his son; he is taken to Montpellier Police HQ where he brings in a raft of lawyers and influential people — the official record is now subjected to intense scrutiny. Willian is picked up by Child Protection officers and transported to Police HQ, along with a legal rep of Thomas Merkenson. The ploy does create massive delays for Merkenson, giving the characters an opportunity to act…
Instead, they retreat to the house of Fifi’s mother – for food and to talk further.
Fifi’s mother, the Chief of Police, comes home and quickly deduces that her daughter (and her friends) are responsible for the fabricated information. She is more wary than furious… this could cause her some serious issues but she also listens to their story and buys into it – she wants to help them protect Willian, although whatever she does can only be through official channels. The team are on their own in regards to what to do next. They leave. As they do, Fifi’s mother grabs Jean’s wrist – tight enough to be uncomfortable: “Don’t steal from the hand that feeds you,” she tells him, referring to his earlier attempt to pick through her house, his plans interrupted by staff observing him. She then makes an oblique reference to goats, and some problem she believes he has, and tells him to get help. Jean is genuinely puzzled but notices Aaron sniggering. Something to do with falsified police records…
They arrange transport to the estate. Getting out early they sneak around the surrounding landscape a couple of hours. Luckily it is a warm evening. Eventually, they reach the estate and very cautiously make their way from the rear to the side area (not on the building’s plans found by Fifi / Aaron earlier). There is some heavy machinery including a conveyor belt used for excavating…
The side extension consists of windows and glass doors. They spend over an hour trying to pick the lock, nearly getting spotted by somebody checking the door… before finally getting inside. They close and lock the door again (key is there) before moving towards a set of stone steps that lead down…
Heading down the steps the darkness deepens. They are considering turning on torches when two greenish orange lamps flare into life at the bottom of the beautifully cut steps; the lamps are formed of twin bowls, held aloft by weird carved hands – fingers like snakes – and the eerie flames flutter from yellow crystals. They are at the entrance to what looks like a very grand temple…
RESUME 25th May YD+10 @ 12.30 A.M.
Brendan on the floor of a bar, drunk.
Samir in jail
Bela at Samir’s apartment
Winter, Jean and Fifi at the base of the stone steps… entrance to some kind of temple.
<> Money will need to be resolved once Rhonda concludes payment (note, the team are being paid 1,000 credits per day from 22nd May. Winter has already received advance cash for one day but that is all)
<> All Rank rolls up to date (as of 28th Oct’14) (Jean and Aaron need to select a hero bonus).
<> Aaron has been blogging about recent events, since the demise of Hardstrom. GM should run through demise of Hardstrom; Gambling in Aigues-Mortes and The Blade; and experience of a Dead Zone.
<> Samir has the apartment, paid for by Deraloux, until end of May YD+10
<> DJR papers include notes on +to Brendan’s COOL for killing Hardstrom and +to FIRST CONTACT with Deraloux.
<> Baron Toten Reich has talked to Bela about his “progress” after seeing him coming in (flying) recent night. There was also a small gift.
<> Brendan has the gore-smeared cerebral codexes for Tengo Gin and Magnus Hardstrom in his pocket.
<> In Celeste: Bela has some raw components and specialised components he scavenged on the way to Prudence.
<> Bela has a special ops gel suit, although armour is wrecked over heart and right thigh.
<> Brendan has an assault rife with 24 rounds remaining.
<> Winter and Samir have acquired a large number of firearms and ammunition, plus heavy weaponry, from Mohammed’s camp and the gasses mercs at Bino Bit compound (these are written on DJR paper notes).
IN THE MORGUE:
<> Chris Langford (Dominic), killed by a creature From Beyond at Cereford Grandir near Soubere, 20 miles from Aigues-Mortes. 13th May YD+10.
Want to know more about Dead Zones and Dead Cities?
If you want to read more about Dead Zones and the Infection, I would strongly suggest you read Dog Eat Dog. Alternatively, if you’re interested in the cosmic horror that has followed the event known as Yellow Dawn, read The Black Lake – which the Guardian called “Atmospheric & Creepy”. Or, if you like the idea of the claustrophobia of living inside of a post-apocalyptic version of London surrounded by Infection, then read The Social Club.
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