Whilst some of the team slowly extract themselves from the Dead Zone around Montpellier, the others are facing trouble and mortal danger in Aigues-Mortes.
Yellow Dawn – The Age of Hastur, first published in 2007, is an RPG written by British Science Fiction & Dark Fantasy author David J Rodger – it blends the Cthulhu Mythos and cyberpunk genres in a post-apocalyptic setting. It also has three novels set within it: Dog Eat Dog, The Black Lake and The Social Club.
Resume 9th May YD+10
9 A.M. Bela and Winter need to get out of Montpellier and get back to Aigues-Mortes?  Aaron and Brendan have spent a day in Aigues-Mortes (the 8th May) lying low after discovering Monduroy may try to harm them.
Bela and Winter are visited by the student C Langford that morning. He wants to know more about what Prof D working on. Bela not well so remains in Montpellier whilst Langford and Winter prepare to depart. Some delay whilst Langford acquires some equipment – it has been years since he last ventured outside of the Living City.
Leaving, they have to pass through an IFZ and this is when all hell breaks loose because the alarm goes off whilst they are halfway across… crossbow bolts start flying into the crowd of people caught in the mandatory killzone – including Winter and Langford! Liquid fire pours down on people from the toast towers. It is hell. Langford plays dead – Winter reluctantly follows because this would not normally be a defence (as kill squads mop up every possible risk of infection after an alarm). However – it transpires it was a false alarm, never meant to have been activated; so a couple dozen people died horribly for a mistake. It takes Winter and Langford 5 hours to walk out of the Dead Zone and into the true wilderness – getting late, they decide to camp.
Back in Aigues-Mortes. Morning – Brendan discovers a cryptic note shoved under the door. Prof D. It suggests he is in town, watching them and feels terribly guilty for what he has unleashed upon the people here. It also suggests he has gone a little bit mad.
Aaron tries to hack the computer controlled systems that run public utilities, including electricity distribution to the suspect lights. He fails. He destroys the phone chip inside Winter’s PA that he was using to run the hack from.
Brendan goes to find some equipment – walking around Aigues-Mortes he is shot in arm by poison dart, falls unconscious – but not before he has managed to zap an assailant with raw electricity generated in his hands. He wakes up an unknown period later, bound and gagged. Monduroy is there. Burns his face with the end of a lit cigar. Picks up an axe and goes to cave in his skull. Several suppressed bullets crack through the window – Monduroy staggers back and falls down dead. The other 2 people in the room are quickly shot and killed; the guard outside the door bursts in and is then shot in the back. Tengo Gin appears a few moments later; wearing a highly advanced camouflage suit (Predator).
Tengo points to the fresh burn on Brendan’s face “Some physical scars heal quicker than the emotional ones.” An oblique reference to Tengo’s experience of being murdered by Brendan and his associates.
Tengo states; “Mondury was an ass. Not how Hardstrom wanted things to be. It was Deraloux who made contact.” He does not hang around long. Brendan is thankful. Tengo is brusque and business-like. As he leaves he says: “Toten Reich is not your friend. You work for Hardstrom. Don’t forget that.”
Brendan leaves on his own a short time later. After looting Monduroy’s body (8,000 copper in gems in a small pouch). He stumbles out into an area not far from the main gates to the settlement. He finds Aaron and they talk about what just happened and deduce:
>>Tengo and maybe others are stalking them day and night, using high-tech cloaking equipment. This is unsettling and doesn’t make sense – suggesting Hardstrom may be in the area and is just ‘toying’ with the characters for some reason beyond rationality – an incredibly wealthy and disturbed man playing with people as toys. Or, maybe it is just as Tengo said – they arrived only after Deraloux contacted them – either way it now means that both Deraloux and the characters are likely to be under more scrutiny and pressure from unwelcome forces.
Brendan and Aaron decide to smash the lights. They find a long scaffolding pole, walk up to the lights and start smashing them – much to the puzzlement of the locals. They break 7 out of 12 before militia come and take them to see Deraloux. Deraloux is angry. He explains that Hardstrom is out there, just beyond the city in his boat, moored up by a canal.
Brendan promises they will leave, but after they have smashed the rest of the lights: they are dangerous. Deraloux is sceptical and hostile but Brendan persuades him to come and see for himself.The three of them walk to Noyer street in the gentle heat of the evening. It is rapidly becoming dark. The remaining street lights are on when they get there. As soon as Aaron steps within the light he starts freaking out, pointing at things that Brendan and Deraloux cannot see. Deraloux is not impressed and tries to take Aaron away – and then…and them something monstrous emerges from thin air, wrapping tentacles around Aaron and then Brendan – with such force than both of them are shrieking in agony – they are being literally torn apart. Deraloux takes decisive action and shoots out the remaining lights. The monstrous thing vanishes. The street erupts in pandemonium. The gunshots. The screaming and shouted questions And then the wails of horror from a woman “It TOOK HIM!!! It Took Him!” and closer, the demented howling of an old man. A horror has truly taken place in multiple places.
Resume 10th May YD+10 @ 11pm
Langford and Winter are roasting fresh rabbit over a fire, camping half a mile from the interlink just outside the Living City of Montpellier (beyond the Dead Zone).  Aaron and Brendan are injured, standing with Deraloux (captain of the watch) coping with the unfolding horror on Noyer Street.
<> All rank rolls up to date.
<> All money up to date (although Brendan is yet to declare or allocate the gems he took from Monduroy).
<> Aigues Mortes, All weapons are stored at main gate with militia although Brendan carries a knife. Montpellier, everyone carries whatever weapons they like, within reason – although most inner areas of the Living City have strict controls on Wastelanders bringing weapons this far in.
<>Aigues-Mortes: Armstrong is friendly but firm, takes a like to Aaron, says, I run this place, I keep the rules and break legs.
<> In Celeste: Bela has some raw components and specialised components he scavenged on the way to Prudence.
<> Bela has a special ops gel suit, although armour is wrecked over heart and right thigh.
<> Brendan has an assault rife with 24 rounds remaining.
<> Winter and Samir have acquired a large number of firearms and ammunition, plus heavy weaponry, from Mohammed’s camp and the gasses mercs at Bino Bit compound (these are written on DJR paper notes).
<> NOTE: Samir is not with them. He is acting as comms liaison for Aigues-Mortes captain of the watch