Posts Tagged ‘Roleplaying’

. Yellow Dawn – The Age of Hastur, first published in 2007, is an RPG written by sci-fi & dark fantasy author David J Rodger – it blends the Cthulhu Mythos and cyberpunk genres in a post-apocalyptic setting. Learn more… . Dead City Runs, Scavenging and the Infected I’ve got a small, secondary group I’m [...]

Belgrade Yellow Dawn – The Age of Hastur, first published in 2007,  is an RPG written by sci-fi & dark fantasy author David J Rodger – it blends the Cthulhu Mythos and cyberpunk genres in a post-apocalyptic setting. Learn more… . RESUME 6th FEB @ 5 A.M. SUNDAY The team have just got back to [...]

Yellow Dawn gets a Euro reference This is a cool little site with an epic mandate.  Their mission is to reference every roleplaying game ever published in its database. Now including Yellow Dawn – The Age of Hastur.  :o) They’re a friendly crowd and the main man sent me an awesome photo of the utterly [...]

Trieste – Belgrade Yellow Dawn – The Age of Hastur, first published in 2007,  is an RPG written by sci-fi & dark fantasy author David J Rodger – it blends the Cthulhu Mythos and cyberpunk genres in a post-apocalyptic setting. Learn more… . RESUME 3rd FEB @ 8PM Josh and Telfus are in Trieste, clutching [...]

Trieste Yellow Dawn – The Age of Hastur, first published in 2007,  is an RPG written by sci-fi & dark fantasy author David J Rodger – it blends the Cthulhu Mythos and cyberpunk genres in a post-apocalyptic setting. Learn more… . RESUME 8pm on 1st FEB in hotel room, having just completed séance. Local news [...]

Geeks incorporated. So this is part of the original Yellow Dawn RPG test crew, plus guest (Kelvin Wright) on the far left. They’re all coming over here later today to play Yellow Dawn and continue the epic campaign Horror On The Orient Express, that I’ve converted to work in a post-apocalyptic setting – complete with [...]

Djr note. The team just arrived in Trieste. Wow, what an excellent session. Venice was completed during the big gamers weekend away in Hayling Island and was an exceptionally visceral and powerful session, but I reckon I succeeded in bring Trieste to life here and introduce a range of local colours to confuse and disturb [...]

You can read a blog post about this fab weekend trip to Hayling Island, with my Yellow Dawn player group. The majority of the following photos were taken by my good friend (and game breaker) Hagen . Hagenland Photography Weddings – Events – Portrait – Fashion – Art web: www.hagenland.com email: info@hagenland.com All rights reserved [...]

¦ dialling in from Sky Bunker ¦ 08:12 GMT, Friday 4th Nov. Ahhhh *contented sigh*  My weekend starts here. Took today off work. Have a car rental arriving in a couple of hours and then the core Yellow Dawn players / game-testers start arriving around lunchtime.  We’re driving down to the magical sea-mist bubble of [...]

Social trends and game play: pervasive gaming – the next techno bubble or just an emerging snowball from the 1980s? Language evolves and with it the meaning of certain words and phrases.  Around the mid-noughties a number of techno boffins were alluding to the concept of pervasive gaming. Pervasive gaming is one where the participant [...]

The days have been tumbling through my fingers, it seems. Yet another mammoth chapter as I plod through the overhaul of Yellow Dawn – this is a much revised “Terrain & Encounters”.  I’ve ratified the systems on exposure, wind chill, frost bite, fatigue and the risks of travel, hopefully allowing GMs to enforce the sense [...]

¦ dialling in from Sky Bunker ¦ 16:14 GMT, Saturday 3rd September 2011. Just got back from a rocket ride into town. Grabbed delicious tuna & red onion Panini from the best cafe that side of Bristol, Cafe Amore. Then strolled to the Arnolfini for a strong coffee, sitting at one of the small wooden [...]

Morning world. Back from fantastic road trip through Devon and Cornwall in convertible Vdub Beetle. Hit Dartmouth & Burgh Island, all very Agatha, then down to St Michael’s Mount, Penzance, then across Dartmoor (very Hound of the Baskervilles) for some damn fine scones, clotted cream and jam with coffee in a cafe that was 500 [...]

Busy, busy, busy, progress with the overhaul of Yellow Dawn continues apace. Currently redeveloping the “mapping the land”, “points of interest” and “travelling encounters” and pleased by how much extra stuff I’m bringing in. Some of this I’ll be posting online to download for free, as it represents an upgrade for existing users of YD2.1. [...]

It’s been a tough couple of weeks. Collating and reacting to feedback from review list.  The core rulebook now has a complete background to the Yellow Dawn setting – how Earth, in the near future is decimated by the apocalyptic event; details of Hastur and the influence of Hastur within this world; Carbons; the Changed; [...]

Although this has been written for “Yellow Dawn – The Age of Hastur“, it could easily be adapted for other RPG systems, including Call of Cthulhu. This bolt-on is a optional, self-contained system to provide GMs with a way of giving GMs some structure on how to run the complicated nature of a mob during [...]

Yellow Dawn – first session in 2 years – wow what an amazing rush.  So I’m referring to the role-playing game Yellow Dawn – The Age of Hastur. I last played this in October 2009,  just before a family tragedy left me reeling for a few months – and then saw me dive headlong into [...]

Thanks to Sammi Rule for sliding these beneath my glazed eyeballs and causing an immediate upright posture and blast of interest. Perfect dice for Yellow Dawn as they look like the kind of objects that have been warped by exposure to the corruptive influence of Hastur. I think these are fantastically crafted. No idea how [...]

More fan-mail and words I’m happy to share. >From: XXXXXX@xxxxxxxx.com >To: clovenfeet@hotmail.com >Subject: DED >Date: Fri, 10 Dec 2010 14:45:56 +0000 > >David, > >I’m speechless. > >I’m at work so don’t have much time to chat, but I’m heading towards the end of DED.  The XXXX infiltration is about to go pear shaped with [...]

A few days ago I posted about a cool source book for 1920′s Call of Cthulhu “Shadows of Scotland“.  What struck me was the number of people who stated surprise (and delight) to see new material coming out for CoC. Not sure why so much surprise, but, there you have it. Anyhow.  I dug a [...]