Posts Tagged ‘Bristol’

…until pirate woman falls in and makes bizarre SUCCESS April 2012 My good friend Doc Toc and I were chilling out one evening on the Grain Barge – a fab little floating bar / converted boat that sits moored up on the edge of Bristol harbour (UK). We were supping the delicious locally brewed dark [...]

I just got pinged by Google Alerts: a review had been posted about my latest novel, Living in Flames. Thought I would share the good words.Reading feedback like this makes it all worth it.  :o) . Purchase Links: BUY > paperback : from LULU BUY > kindle: US ($), UK (£), DE (Euro), FR (Euro) [...]

There is something about this city, Bristol, that suits the moody fusion of chrome and blood – the defining hallmarks of cyberpunk and dark fantasy.  I’m sure any resident of every large urban conurbation could say the same about where they live, but this is my stamp for Bristol. And I’m passionate about it – [...]

¦ dialling in from Sky Bunker ¦ 04:45 hrs.  Tuesday 13th March 2012.  My first early start in a few days. Supping a mug of tea and enjoying the silence and solitude up here in the eaves of the house; deep red glow from my lava lamp.  Ignoring the ever-creeping crack in the roof. Bloody [...]

Bristol fixed firmly to the Cyberpunk Horror map BRISTOL, UK—MARCH, 2012— British Sci-Fi & Dark Fantasy author, David J Rodger has launched a horror novel set in the merchant city of Bristol. Living in Flames is Rodger’s sixth novel and blends aspects of the city’s maritime history and secret subterranean tunnels, with the near-future flavour [...]

Work in Progress Launched my 6th novel today – Living in Flames.  More horror than Sci-Fi but still set in the near-future Cyberpunk universe shared by all my other books.  You can download a press release for it here. Meanwhile, I went for my old-faithful walk around the harbourside this morning to clear my head; [...]

Cthulhu Mythos in the post-apocalypse Shadows of the Quantinex is an epic campaign for the role-playing game Yellow Dawn – The Age of Hastur.  First published in 2009, I’ve just released a lightly updated version with a completely new jacket design.  It includes a few, very minor tweaks, following the launch of version 2.5 of [...]

Press Release THE POST-APOCALYPSE JUST BECAME A LOT SCARIER: NEW VERSION (2.5) OF YELLOW DAWN – THE AGE OF HASTUR IS LAUNCHED BRISTOL, UK—FEBRUARY, 2012— David J Rodger has released an updated version (2.5) of the role-playing game Yellow Dawn – The Age of Hastur, a post-apocalyptic twist on the near future universe shared by [...]

WiP:  Yellow Dawn – all good, formatting the new version of the primary rulebook (2.5) continues at a good pace. I had to stop over the weekend to run an all day session of YD for Horror on the Orient Express; the game group did Trieste and Belgrade. WiP: Living in Flames – I’m reading [...]

¦ dialling in from the Sky Bunker ¦ Wednesday 8th Feb – early morning.  Sitting here wrapped in the woolly embrace of Starsky Cardi, supping first mug of tea – and ignoring the massive crack that’s now appeared in the outward sloping roof of this room. The Sky Bunker looks set to let the sky [...]

WiP: Yellow Dawn & Living in Flames. Formatting the new iteration of Yellow Dawn (2.5) continues at what I’d say was a pleasant pace. It’s certainly very pleasing seeing a finished product taking shape as you push through the final phase towards release. I’ve also dug out the novel I wrote in the tail end [...]

There’s a lunchtime open talk session taking place at the Watershed’s Pervasive Media Studio – in Bristol – on 6th Jan @ 13:00 hours.  The clever folks at Red Wasp Design are currently working on a tech project to bring the Mythos Meme to a wider audience.  Undoubtedly they’re insane cultists. I just hope it’s [...]

I saw this production last week.  Colston Hall seems a difficult stage to work on, and despite a few awkward or clunky moments,  wow, what an amazing show they put on. By the end there was barely a dry eye in the house – me included, in fact, at one point I was struck by [...]

I met Dan B back in 2005 whilst he curated an art show; I was seeking advice on printing digital photos onto canvas and he impressed me with his immense knowledge of different inks and their playful effects – and his none ego way of sharing his experience and knowledge. I also liked the fact [...]

Music for writing sci-fi cyberpunk ¦ just bought every album they’ve made – God Is An Astronaut I love moments like this; they’re rare for a reason – because it’s not often I find something that so resoundingly fits the psycho-emotional shape of my mind or the taste of my imagination.  Gary Numan does it [...]

Oakfield ¦ the planned next novel by science fiction & dark fantasy author David J Rodger – where crustaceous horrors The Mi-go will terrorise a small Cornish township I’m currently deep into an 8 month overhaul of  Yellow Dawn  – The Age of Hastur, with a view to launching an updated version (2.5) early in [...]

¦ dialling in from sky bunker ¦ 12:43 GMT, 19th November 2011.  This time last week I was just getting out of the sea having spent the morning skinny dipping in the jade green waves rolling in off the Solent. It’s been a grim week – with work being particularly intense for the Nth month [...]

2.8 Hours Later, pervasive street-based zombie chase game taking place in #Leeds UK this weekend. Awesome video for the event: . . Oh, it’s so good it should be a crime to participate.  Brought to you by SlingShot who are pushing the boundaries of pervasive gaming to overlap the mainstream consciousness, 2.8 Hours Later is [...]

Living in Flames – sneak preview of first chapter of this sci-fi & dark fantasy novel set in Bristol UK. This novel isn’t due to be published until next year but I thought I’d give you a taste of what’s coming. Bristol, UK, the near future, the lives of three people collide in a gruesome [...]

Social trends and game play: pervasive gaming – the next techno bubble or just an emerging snowball from the 1980s? Language evolves and with it the meaning of certain words and phrases.  Around the mid-noughties a number of techno boffins were alluding to the concept of pervasive gaming. Pervasive gaming is one where the participant [...]