Archive for the ‘Work in progress Sci-Fi & Dark Fantasy’ Category

Work in progress Earlier on this year I launched the new version of Yellow Dawn RPG (2.5), something that took a year of my life and blocked any other creative projects. Now I’m free to write novels again, I’ve been enjoying the process with gusto. I was in the incredible island nation of Malta earlier [...]

Work in progress It’s a wonderful grey and rainy day. Perfect reason to stay in doors and carry on my love affair with my laptop. Did something rather off-range for me the other night; drank coffee late, stayed up late and started writing a new novel (no working title yet) based on the idea of [...]

Work in Progress An excellent evening spent in company of a scientist I arranged rendezvous with; supping dark local ale and discussing synthetic biology applications that can fit the plot of the new novel (one of them) called Proteus Syndrome. Came up with a unnervingly plausible scenario for biological crowd control concept; and the consequences [...]

Work in progress I’ve been taking a more social stance past couple of weeks. Orient Express. A long weekend in London. Slower progress on creative projects but that is no bad thing. Means I’ve been seeing a lot of my friends. Meanwhile, the Nanomech system simmers on in a positive way; nearly finished, I just [...]

WiP: it’s the weekend. huzzah. Got wonderful fire-glow of dawn sun burning through the mist hanging around the house right now: emerging view of nearby hills, fields and below me the urban sprawl of Bristol. Going to be nailing a few (hopefully) quick little articles and bolt-on rules for Yellow Dawn. Later: the walk around [...]

WiP: working on a special release hardback edition of YD rulebook. Had the first proof through from LULU. Looks bloody good but I felt the back cover needed some more work.  The cover is heavily blacked out and is intended for people who know and love the world of Yellow Dawn.  So I’ve refined the [...]

WiP: fleshing out ideas for the novel Proteus Syndrome. I’ve got a great character hook; characters trapped by the circumstances within the novel and now forced to push forward to survive; but now need to expand the idea of a remote bio-research facility and a mercenary raid that goes wrong; badly wrong. Jean-Luc Korda is [...]

Work in Progress It’s been a pretty awesome weekend. Enough mist and eerie weather to keep me happy and enough sunshine to put a smile on my face. In the background to walking 12 miles I’ve completed a compilation of short stories called Songs of Spheres, 15 hand-picked favourites of mine. And, rather excitingly, I’ve [...]

Work in Progress Mayhem at the Manor – a new murder mystery game. So I’m indulging my pleasure rather than continuing with the grind of building a wave of PR for last month’s release of Yellow Dawn 2.5 and the new novel Living in Flames. Tedious, necessary… but right now, I want to have some [...]

WiP: 04:01 in the morning and I’m on my first mug of tea of the day. I’ve started to find myself invited into some exciting collaborations; this one I definitely want to invest time into, so my mission for this morning is to write required copy and bundle off some of my creative assets for [...]

Work in Progress Launched my 6th novel today – Living in Flames.  More horror than Sci-Fi but still set in the near-future Cyberpunk universe shared by all my other books.  You can download a press release for it here. Meanwhile, I went for my old-faithful walk around the harbourside this morning to clear my head; [...]

WiP: Yellow Dawn – working on the next free download – Monsters of the Mythos, a collection of new Great Old Ones, Outer Gods and non-human species for GMs to terrorise characters with. Living in Flames (new novel), now on the last chapter of proofing. Living in Flames is about what happens when a bunch [...]

WiP: Shadows of the Quantinex (major campaign for Yellow Dawn). Continuing to read through this campaign; with the latest update to Yellow Dawn – The Age of Hastur I’m giving it a comb through to make sure there are no inconsistencies with the new rules. I’m really enjoying it; reads well and I’d forgotten how [...]

WiP: my copy of the new version of   Yellow Dawn (2.5) arrived Tuesday. Dang! It looks bloody good. Sorry, I know I wrote it but I’ve tweaked the cover just a little bit and flicking through crisp new pages… a proud father vibe, perhaps? A couple of minor glitches with the formatting, which I [...]

WiP: Yellow Dawn; Living in Flames; Shadows of the Quantinex. Now just waiting for a physical copy of the new version of YD (2.5) to be shipped to me; it’s lovely to think that it’s actually finished. With Living in Flames (new novel) I’m onto chapter 18 out of 33 of the final review and [...]

Finished! After 11 eye-watering, jaw-clenching, teeth-gritting months of hell… I’ve finally finished the new edition of Yellow Dawn (2.5). Just arranged for a proof copy to be shipped which will hopefully arrive next week – and if it’s all looking good I can start promoting the thing.  My brain’s all over the place right now [...]

WiP:  Yellow Dawn – all good, formatting the new version of the primary rulebook (2.5) continues at a good pace. I had to stop over the weekend to run an all day session of YD for Horror on the Orient Express; the game group did Trieste and Belgrade. WiP: Living in Flames – I’m reading [...]

WiP: Yellow Dawn & Living in Flames. Formatting the new iteration of Yellow Dawn (2.5) continues at what I’d say was a pleasant pace. It’s certainly very pleasing seeing a finished product taking shape as you push through the final phase towards release. I’ve also dug out the novel I wrote in the tail end [...]

Work in Progress: Yellow Dawn. I’ve finally reached the end of the re-write. It kind of happened without warning; that might seem like a strange concept, not like I’ve not had this whole thing planned out… guess I was just cross-eyed focussed on the pages directly in front of my face. So 10 months of [...]

Work in Progress: Yellow Dawn. It’s been a busy and productive morning. Finished section on Cyborgs as a character option. Completed Cyberware and Bioware rules; added better notes on wear & tear – and repair for cyberware; option of cheaper bioware but at the risk of cancer from the virus vectors used to modify cells [...]